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3ds max bugs by haad666
Nasty bugs of 3ds Max 2012, made with MassFX and Crowd systems.
Game Character Physics Animation 5 – Gamepad Control by futt75
Character with terrain-adaptive bipedal locomotion, using PhysX SDK and Ogre 3D.
MassFX 11th test by maxwellsandy
Another test of new MassFX rigid body solver in 3ds Max 2012.
The Crazy Crane – PhysX Simulation Game by sa7ina
Crane simulation game, based on Unity3D engine.