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Gramy Mafia II by matrixserek
13 mins of gameplay sequences from upcoming Mafia 2 title, Chapter 9 “Ball & Beans” (initial version is available at tvgry.pl). As you may notice from flowing character clothing and lots of dynamic particles – APEX effects are enabled.
Unity Bootcamp by Hemiogenic
Tech demo, developed by Aquiris for Unity 3.0 engine release. All physics is held by latest 2.8.3. version of PhysX SDK.
PhysX in Unreal by unrealop
Some new tests of PhysX SDK integration with Unreal 1 engine, we’ve mentioned it before.
3Impact Physx Force Field Test by gtxx
Scene consisting of 150 primitives, 1736 fluid particles and a forcefield – result of PhysX SDK implementation into 3Impact engine.
Weapon,Vehicle & pawn impact test by DigitalDemolition
Some more impressive, fully destructible environments in UDK.